Sisällysluettelo:
“…Keynote Speakers -- People versus Information: The Evolution of Mobile Technology -- The
Zen of Everyday Encounters: Spontaneous Interaction in Ubiquitous Systems -- Studying Mobile Users in Their Natural Contexts -- Understanding Mobile Contexts -- Motorcyclists Using Hocman – Field Trials on Mobile Interaction -- Connecting Remote Visits and Design Environment: User Needs and Prototypes for Architecture Design -- Everyday Wearable Computer Use: A Case Study of an Expert User -- Input Techniques for Mobile Devices -- Using Mobile Keypads with Limited Visual Feedback: Implications to Handheld and Wearable Devices -- Time-Out in Mobile Text Input: The Effects of Learning and Feedback -- SyncTap: An Interaction Technique for Mobile Networking -- Location-Aware Guides and Planners -- Experiments with Multi-modal Interfaces in a Context-Aware City Guide -- Design Criteria for Location-Aware, Indoor, PDA Applications -- The Design and Evaluation of a Mobile Location-Aware Handheld Event Planner -- Bringing Mobile Services to Groups in Workplaces -- Supporting Local Mobility in Healthcare by Application Roaming Among Heterogeneous Devices -- Aligning Work Practices and Mobile Technologies: Groupware Design for Loosely Coupled Mobile Groups -- Encouraging Face-to-Face Collaborative Learning through the Use of Handheld Computers in the Classroom -- Mobile Gaming -- Human Pacman: A Mobile Entertainment System with Ubiquitous Computing and Tangible Interaction over a Wide Outdoor Area -- OpenTrek: A Platform for Developing Interactive Networked Games on Mobile Devices -- Tools and Frameworks for Mobile Interface Design and Generation -- Supporting Efficient Design of Mobile HCI -- Dygimes: Dynamically Generating Interfaces for Mobile Computing Devices and Embedded Systems -- Online Transcoding of Web Pages for Mobile Devices -- Multi-modal Framework to Support Users with Special Needs in Interaction with Public Information Systems -- Usability and HCI Research Methods -- Usability Evaluations for Multi-device Application Development Three Example Studies -- A Review of Mobile HCI Research Methods -- Short Talks -- Exploring the Utility of Remote Messaging and Situated Office Door Displays -- TimeMachine Oulu – Dynamic Creation of Cultural-Spatio-Temporal Models as a Mobile Service -- Awase-E: Image-Based Authentication for Mobile Phones Using User’s Favorite Images -- Older Users’ Requirements for Location Based Services and Mobile Phones -- GentleGuide: An Exploration of Haptic Output for Indoors Pedestrian Guidance --
Sound Visualization and Retrieval Technique for Assisting Hearing Memory of Patrol Worker -- Constructing Public Discourse with Ethnographic/SMS “Texts” -- A Customer Satisfaction Evaluation Model for Mobile Internet Services -- Designing Adaptive Mobile Applications: Abstract Components and Composite Behaviors -- Cinematic Techniques for Mobile Presentations -- Using a Mobile Device to Vary the
Pace of Search -- Designing Advanced Mobile Applications Examples of UMTS Trial Applications -- iCAMS2: Developing a Mobile Communication Tool Using Location Information and Schedule Information with J2ME -- Understanding and Modeling Physical Environments for Mobile Location Aware Information Services -- SmartLibrary – Location-Aware Mobile Library Service -- Posters -- The Human Interface in Mobile Applications -- I’m Here!…”
Jyväskylän yliopisto - Jykdok
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